This is a message to the UDOO admins: How did you manage to get OpenGL instead of only OpenGL/ES on an ARM SoC? If someone asked me before I knew about UDOO, I would say it was impossible. I even have two other i.MX6 Quad devices and none of them run OpenGL, only OpenGL/ES. I searched the web for information on it and could not find anything useful. Please, share with us! How did you got this incredible feat? An URL would be ok as a response, I just want to know the hows and wheres.