Hi, I was trying to build a simple OpenGL application using GLFW (http://www.glfw.org), but I got some problems that are reported in this thread https://sourceforge.net/p/glfw/discussion/247562/thread/6bca3e40/. Basically the problem is that if I compile without any special option the code compile, but then it crashes as it try to create a OpenGL context, while if I compile using the ES extensions I got some errors at compile time :cry: I got also problems running examples bundled with OpenKinect (http://openkinect.org/wiki/Main_Page) since they use OpenGL. So, are you able to build and run a simple OpenGL application? It would be great to get GLFW working since I think it's a great library and I'd like to use it in a project made with the UDOO! Thank you.