Hi, all!! I'm trying to make a minimal filesystem to use on Udoo. My idea is to be able to show things (Image,text) on the display (HDMI/LVDS) without using X11 only the FrameBuffer. I can draw in the FB but I would like to be able to apply rotation of 90º, 180º, 270º. I try to change the rotation value of FB /sys/class/graphics/fb0/rotate but I can only put 0 or 1 0 - Normal rotation 1 - Mirror rotation I have enable CONFIG_FRAMEBUFFER_CONSOLE_ROTATION in the kernel. Is there any way I can rotate the framebuffer by 90/180/270 degrees? - Kernel 3.14.56 (Oficial) Thanks! Regards!