WebGL lost...

Discussion in 'UDOO NEO' started by jaxx, Nov 13, 2015.

  1. jaxx

    jaxx New Member

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    Very oddly enough, I got WebGL working the very first hour I booted up the Neo (despite having to fit the fixed 1280x720 resolution on a 800x480 screen)...
    But it has not worked since, a week after, glxinfo does see the gpu:
    OpenGL vendor string: Vivante Corporation
    OpenGL renderer string: Vivante GC400
    OpenGL version string: 2.1 2.0.1
    OpenGL shading language version string: 1.20

    but in chromium chrome://gpu i see:

    GL_VENDOR: Vivante Corporation
    GL_RENDERER: Vivante GC400
    GL_VERSION: OpenGL ES 2.0 V5.0.11.p4.25762

    Log Messages:
    [10922:10922:1113/103922:ERROR:gl_surface_glx.cc(637)] : glXChooseFBConfig failed.
    [10922:10922:1113/103922:ERROR:gpu_info_collector.cc(27)] : gfx::GLContext::CreateOffscreenGLSurface failed
    [10922:10922:1113/103922:ERROR:gpu_info_collector.cc(89)] : Could not create surface for info collection.
    [10922:10922:1113/103922:ERROR:gpu_main.cc(421)] : gpu::CollectGraphicsInfo failed (fatal).
    GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

    And glmark2-es2 ends on:
    Error: eglCreateContext() failed with error: 0x3005
    Error: main: Could not initialize canvas

    Seems something got crippled over time and I don't recall having done an apt-get update, and besides trying to get 800x480 to work tinkering uEnv (put back to default since) I have no clue.

    Any hint ? Grazie !
     
  2. Andrea Rovai

    Andrea Rovai Well-Known Member

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    Dear jaxx,
    have you tried reflashing the image?
     

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